K-Gr 3–A charming picture book imagines what would happen if a Monet had had a magical pottery cat that could jump between paintings. Monet taps the cat with his paintbrush, allowing the creature to come to life. It’s a bit mischievous, so it darts into a nearby painting, followed by Monet, and off they go, on a chase through the artworks. Each famous painting is described in detail and represented in the book’s watercolors carefully enough that people who are familiar with Monet’s art will recognize them easily. The story describes bits of historical France, which may send readers to do further research on the subject; an author’s note tells of the real pottery cat and what happened to it.
VERDICT Art educators may find this book useful, as will families preparing for a museum visit.
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