New and seasoned librarians alike will appreciate this title that provides a wealth of programming ideas aimed at teenagers. Benson opts for a hybrid format of graphic novel and prose, presenting battle-tried ideas in four major programming areas: games that build creativity, graphic novel creation, murder mystery events, and animation. Though the organization is a little clunky and, at times, it’s difficult to tell whether the book’s audience is librarians or teens, the many useful ideas make this a handy manual.
VERDICT A go-to for overworked librarians who want to bring some pizzazz to their programming.
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